Showing posts with label 2D. Show all posts
Showing posts with label 2D. Show all posts

Thursday, September 26, 2024

Common Art Assignment 5: Use of Perspective

In this assignment we were tasked with a creating an interactive object that will be in our VR experience. I chose to create a training dummy that the player can remove the head from and attack with various weapons.









 

Thursday, September 19, 2024

Common Art Assignment 4: Use of Basic Lighting

 In this assignment we were tasked with taking the value drawings from the previous week and implementing basic lighting and color into them.





Thursday, September 12, 2024

Common Art Assignment 3: Use of Value and Contrast

 In this assignment we were tasked with taking the selected silhouettes from the previous assignment, and redrawing them with proper line art, value, and shading.

Throughout this assignment I focused on expressing the story and history of the character's Hercules and Megara whilst simultaneously leaning into the silly and stylized aspects of the Minion style.

 

Final Hercules Shaded 

Final Meg Shaded

 
Pure Ref Reference Board
Meg Selected Silhouette #2 & #5
Meg Selected Silhouette #4
Meg Line Art 
Meg Value
Meg Shaded
Hercules Selected Silhouette #8
Hercules Selected Silhouette #4
Hercules Selected Silhouette #2
Hercules Line Art
Hercules Value
Hercules Shaded


Proof of Perforce

Thursday, September 5, 2024

Common Art Assignment 2: Use of Silhouettes


 In this assignment we were tasked with taking one of the chosen Hercules and Meg hand blockouts and then develop various silhouettes of them.

Hercules Silhouette

 

 Meg Hand Silhouette

 

Hercules Blockout

Hand Blockout

Proof of Perforce