In this assignment we were tasked with creating a Minecraft level in UE5.
For my rendition I chose to create a structure named a desert well.
To start off I created a block in blender for every block shape I intended to use in the final scene. After this I created a texture for each block and applied the texture to a material for each block.
After this, I then exported the blocks and the textures to unreal and built the scene.
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